Who am I?

     2D Animation and character design have always been my bread and butter, but it all comes back to story in the end for me. Which is no surprise being brought up by an actor and director. I always wanted to capture the same emotion as the actors I'd watch on stage, even if I looked away for a moment I could always tell what's going through the character's heads.

     I've always had a taste for darker fantasy stories. Of course there is always room for comedy and gags, but a lot of my work revolves around personal and deeper topics. I've been overcoming my anxieties with technology, but I know my skills are still rooted in traditional materials. It all comes down to making peace in order for the characters and story to adapt.